Magic Mirror - Augmented Reality for trade fairs and shopping windows
2019/02/27
Update: As we neared the limits of the CPU-based earlier version, we implemented a completely new version of the Magic Mirror on Unity3D with GPU-Support. The Christmas variant of this new version was presented at our in-house X-mas Get2gether on 13th December 2018 in Weißkirchen a.d. Traun. We also printed christmas cards.
Update: The Easter version of Magic Mirror was shown at the 15th April 2017 in Welios, Wels. This time we printed easter cards.
Update: The Christmas version of Magic Mirror was shown at the 8th December 2016 in Welios, Wels and at the 15th december at the christmas party of the Danube University Krems. This time we printed christmas cards. We also made a new video!
Update: The Halloween version of Magic Mirror was shown at the 30th October 2016 in Oberbank Wels.
Update: Magic Mirror was shown at 26th and 27th of August 2016 in Museumsquartier Vienna for an ad campaign of MasterCard.
Together with Pfeiffer-Medien we developed a flexible Augmented Reality application based on Microsoft Kinect. Just like a magic mirror it allows you to replace the background scenery and take on a different face. Here, we used faces of Austrian and international politicians, but also default virtual avatars from the online game World of Warcraft, or specially created faces as in the Easter special 2014. Faces and backgrounds can be changed via hand gestures by our Universal Remote. Another gesture triggers a screenshot that can be put online immediately or immediately printed out (PhotoBox functionality)
The last big extension was a complete reimplementiation on Unity3D with GPU support in 2018 which increased speed and made new effects possible. However the system requirements have increased as well. Both the use at trade fairs (movable standing unit with wheels and all hardware plus monitor included) as well as in shopping windows (on-site test required) is possible. Extending with new faces and backgrounds is straightforward. The original system and its extended and enhanced versions were exhibited at numerous trade shows and events since 2012 and has enjoyed great popularity, which can be seen from the corresponding screenshots and videos.
2022/02/03
Seewald, A. and Pfeiffer, A. (2022). Magic Mirror: I and My Avatar - A Versatile Augmented Reality Installation Controlled by Hand Gestures. In Proceedings of the 14th International Conference on Agents and Artificial Intelligence - Volume 3, ISBN 978-989-758-547-0, ISSN 2184-433X, pages 300-307. DOI: 10.5220/0010817500003116
2023/07/18
Two day seminar on "Future Media" in lecture course Game Studies andMedia Game Pedagogy of Danube University Krems (class started in winter semester 2021)
2022/07/21
Two day seminar on "Future Media" in lecture course Game Studies andMedia Game Pedagogy of Danube University Krems (class started in winter semester 2020)
2021/11/27
Since 2012 we have been building the augmented reality system Magic Mirror based on Kinect V1 and V2's native API. It relies on the magic mirror metaphor, where a large screen shows a mirrored camera view with overlaid graphical elements. In our case, it shows a different face mesh over the person's face which reliably tracks face poses in real time while leaving the eyes and mouth of the person visible for interaction and to improve...
2021/04/17
Day seminar on "Future Media" in lecture course Media Game Pedagogy of Danube University Krems (class started in winter semester 2020), held online via Zoom.
2021/04/01
Day seminar on "Future Media" in lecture course Game Studies of Danube University Krems (class started in winter semester 2019), held online via Zoom.
2020/04/09
Half day seminar on "Future Media" in lecture course Game Studies and Media Game Pedagogy of Danube University Krems (class started in winter semester 2018), held online via Zoom.
2019/07/14
Two day seminar on "Future Media" in lecture course Game Studies of Danube University Krems (class started in winter semester 2017)
2018/07/11
Two day seminar on "Future Media" in lecture course Game Studies of Danube University Krems (class started in winter semester 2017)
2018/04/07
Two day seminar on "Future Media" in lecture course MedienSpielPädagogik of Danube University Krems (class started in winter semester 2016). This time we were at the Edupole campus in Luxemburg.
2018/03/28
Two day seminar on "Future Media" in lecture course MedienSpielPädagogik of Danube University Krems (class started in winter semester 2017)
2017/07/19
Two day seminar on "Future Media" in lecture course Game Studies of Danube University Krems (class started in winter semester 2016)
2017/04/21
Two day seminar on "Future Media" in lecture course MedienSpielPädagogik of Danube University Krems (class started in winter semester 2015). This time we were at the Edupole campus in Luxemburg.
2017/04/12
Two day seminar on "Future Media" in lecture course MedienSpielPädagogik of Danube University Krems (class started in winter semester 2016)
2016/07/13
Two day seminar on "Future Media" in lecture course Game Studies of Danube University Krems (class started in winter semester 2015)
2016/03/23
Two day seminar on "Future Media" in lecture course MedienSpielPädagogik of Danube University Krems (class started in winter semester 2015)
Seminars and talks on Artificial Intelligence, Robotics, Augmented and Virtual Reality, and Android / iPhone Apps, research collaboration, development partner for Magic Mirror.
2017/04/15
Magic Mirror Event with Easter Bunny faces and background, also including PhotoBox functionality. We printed easter greeting cards.
2016/12/08
Magic Mirror Event in the course of "Contemplative Hour" (Besinnliche Stunde) with Christ Child and Santa Clause faces, including also PhotoBox functionality. We printed 200 souvenir photos.
2016/10/30
Magic Mirror event in the course of international savings day. Because of the fitting date we showed the halloween version here.
2016/08/27
Magic Mirror Event in the course of Priceless® Cities, Museumsquartier Wien, Vienna. First Magic Mirror application outdoors during the day and with PhotoBox functionality. We printed 550 souvenir photos.
2012/05/12
We developed in collaboration with Pfeiffer-Medien an universal control software based on Microsoft Kinect which allows to control any windows application using hand gestures (optimized for Microsoft Powerpoint and Prezi) - just like in the film Minority Report. Austrian TV reported on our software, Microsoft invited us and our partners to the Pioneers Festival 2012 into the Wiener Hofburg where we presented our solution and held a 45min...
2011/01/20
We develop AR system which combine realtime camera video with virtual objects or otherwise modify it. We are especially concerned with markerless AR where no special markers are needed and where virtual objects can be anchored to arbitrary images or general faces.